GAMES
On this page you'll find a list comprised of solo and team projects that house my best work as a gameplay programmer.

Slime Game
Platform: PC
Technology: Unity/C#
Team: Solo
Contributions:
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Design/maintain code architecture
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Gameplay programming
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AI / enemy programming
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UI programming / Design
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3D Modelling
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Shaders
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Art direction

Cosmic Cash
Platform: PC
Technology: Unity/C#
Team: Rabbit Hole Studios
Title: Lead Programmer
Contributions:
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Design/maintain code architecture
-
Gameplay programming
-
AI / enemy programming
-
UI programming / Design
-
Art direction

Space Lazors
Platform: Andoid / WebGL
Technology: Unity/C#
Team: Solo
Contributions:
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Design/maintain code architecture
-
Gameplay programming
-
AI / enemy programming
-
UI programming / Design
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Game Design

Day’o Mateo
Platform: PC
Technology: Unity/C#
Team: Rabbit Hole Studios
Title: Gameplay Programmer

Krampus Krusher
Platform: PC
Technology: Unity/C#
Team: Solo
Contributions:
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Design/maintain code architecture
-
Gameplay programming
-
AI / enemy programming
-
UI programming
-
Art direction / Creation

Sirena Deep
Platform: PC
Technology: Unity/C#
Team: Game Jam
Title: Gameplay Programmer

Fractured Mind
Platform: PC
Technology: Unity/C#
Team: Game Jam
Title: Gameplay Programmer